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Ecosystem Update: Shardeum x LYNC

Ecosystem Update: Shardeum x LYNC

We’re excited to announce our partnership with LYNC, a GameFi infrastructure that makes it easy for game developers to launch their games on-chain without the complexities of blockchain. With...

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We’re excited to announce our partnership with LYNC, a GameFi infrastructure that makes it easy for game developers to launch their games on-chain without the complexities of blockchain.

With LYNC SDKs, game developers can seamlessly integrate their games into engines like Unity and Unreal with just a few clicks. The SDKs offer wallet integration, in-game marketplaces, LYNC Game Launcher, dynamic NFT integration, asset interoperability, in-game monetization, and cross-chain support using Axelar.

Through this integration, LYNC aims to onboard the next billion gamers onto the Shardeum ecosystem by allowing game developers to launch their games on the Shardeum network with ease. The partnership will enable wallet integration, adding Shardeum, in-game marketplaces, and NFT deployment on Shardeum in just a few clicks, providing a completely decentralized environment without hampering the gaming experience.

With LYNC’s OKX and MetaMask Wallet SDK, game developers can launch their games on the Shardeum network in 30 seconds. We can’t wait to see what exciting games will be developed and launched on the Shardeum platform with LYNC’s innovative infrastructure.

In no event shall Shardeum Foundation, “licensor,” its associates, its employees, its contractors, its board members, and its partners be liable for any special, direct, indirect, incidental, exemplary, or consequential damages, expenses, lost profits, lost savings, business interruption, lost information, or any other damages arising out of the use or inability to use the Shardeum blockchain, its layer one technology, its derived or compiled software, or its source code, even if such party has been advised of the possibility of such damages and notwithstanding the failure of essential purpose of any remedy. In no event shall the licensor be liable under any theory of liability, whether in an equitable, legal, or common law action arising hereunder for contract, strict liability, indemnity, tort (including negligence), or otherwise, for damages which exceed $1,000 and notwithstanding the failure of essential purpose of any remedy.

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